While going thru my mail this morning, I came across a tutorial for a crash course on creating mobile Java games. The tutorial is clear and simple and discusses in a step by step manner on how to create mobile Java games. The author, Anders, actually does it by going thru an example of a mobile game that he created.
Anders started by enumerating the steps below and goes thru it one by one in detail.
- Tools Setup: Setting up the environment, this used to be one of the hardest parts to complete
- MIDlet: Programming the foundation of your game
- Background: Rudimentary painting on the screen
- Sprites: Adding and moving sprites
- Collision Detection: Make the ball bounce
- User Input: How to handle user input
- Artificial Intelligence: How to create a stupid computer-controlled opponent
- Optimization: Add score to the game
If you’re starting to learn mobile Java game programming and you’re planning to use Eclipse, EclipseME and the Sun Java Wireless Toolkit, the mobile Java game tutorial of Anders Vind Ebbesen (and his alter ego “the cow”)
can be found at Koder & Ko (Coder & Cow - in english) is a good place to start (don’t worry the tutorial is in english ![]()















July 11th, 2008 at 3:24 pm
Nice article! I think I will try this when I finally got my own notebook. Hoping it will be sooner. Thanks!
September 25th, 2008 at 5:43 pm
..how will i connect my program to a cellphone??..what are the codes??..
thanks = )
September 25th, 2008 at 9:03 pm
@bluemoon: what do you mean?
November 30th, 2008 at 9:31 pm
Strange how the author is miffed at not having a ‘6 easy clicks’ solution for setting up an IDE for J2ME, when such a solution already exists — Netbeans Mobility Edition.
@Bluemoon just toss it over using Bluetooth or your memory card (using a reader)