Aino focuses on sound & vision and Yari is the first phone outside the Japanese market to have gesture gaming. Both phones are Java Platform 8 (JP-8), making it 30 phone series that support MSA, and introduce the new JP-8.5 sub-category with extended functionality of the Java Platform including Sony Ericsson APIs made publicly available for the first time and new liberalized permission settings.
PlayNow arena with movies is the latest addition to Sony Ericsson’s PlayNow arena content delivery platform, strengthening our commitment to providing unique entertainment experiences on the mobile phone, and offers big screen movies optimized for the mobile phone.
The MTJ project of the Eclipse Foundation has released version 0.9 of the Mobile Tools for Java. Mobile Java developer support under Eclipse gets better and better thanks to the Guys at Motorola. And of course lets not forget the initial work done by Craig of EclipseME fame.
If you’re a developer, here’s your chance to make it big with your location-aware wireless software. The NAVTEQ Global LBS Challenge offers up to $5.25 million in cash and prices. So get that killer app working and join the Challenge.
Mywaves, a top mobile entertainment provider has inked an agreement with Sony Ericsson. Mywaves will be preloaded on Sony Ericsson Java Phones according to the agreement. Mywaves provides videos, games, ringtones and wallpapers for mobile phones.
Sony Ericsson has made available the Project Capuchin SDK. Project Capuchin is a Sony Ericsson’s software development kit for connecting mobile Java or Java™ ME and Adobe® Flash Lite™. The SDK is a set of APIs, a packaging tool, documents and getting-started tutorials.
Sony Ericsson has created a bridge to enable J2ME and Flash lite to collaborate on your mobile phone. The bridge enables developers to use Flash lite as frontends and J2ME as backends on mobile applications.
Mobile Java development using the Eclipse IDE can be as easy as 1-2-3. Simply follow some basic setup steps and you’ll be up and running and ready to develop your “killer” mobile game or application in no time at all.
I just stumble upon, without actually visiting the website “Stumble Upon”
, an article posted in unwiredview about Nokia’s patenting a 3D touchless control interface.








